Crimson shroud cia8/27/2023 Not only are half of them hidden behind obtuse mechanics – as is the case with Vagrant Story and at least the original version of Tactics Ogre – strictly speaking there hasn’t been a true Matsuno fantasy story since Final Fantasy XII, which is arguable, since he had to bow out in mid-development due to health reasons, and what remains is only a twisted travesty of Ivalice. Retrieved July 8, 2012.It isn’t always easy being an admirer of Yasumi Matsuno’s enticing worlds and narratives. "Crimson Shroud review: A successful roll". ^ Saldana, Giancarlo (December 11, 2012).^ Robinson, Martin (December 19, 2012).^ Sainsbury, Mike (December 17, 2012)."The Best 3DS Games of All Time - US Gamer Staff Picks". "Hunting Down Famous Developers' Lost Games". ![]() "The Friday Ten: The ten top JRPGs on the Nintendo 3DS". "Matsuno returns: Final Fantasy Tactics creator on his new game". ^ Robinson, Martin (September 20, 2013).^ a b c d Kotowski, Don (August 1, 2012).^ a b Dharn, L'avis de (December 21, 2012).^ Parish, Jeremy (September 19, 2013).Despite this, Kotowski appreciated some of the songs, including ones from guest contributors to the soundtrack. Video Game Music Online writer Don Kotowski felt that certain pieces in the soundtrack evoked past Sakimoto songs' "past orchestral sound," though felt that the soundtrack frequently felt "uninspired" and lacking the breadth of his best soundtracks. ![]() Despite this, she found it "worthwhile" and a "fun little experiment." RPGamer writer Mike Moehnke felt that it was an interesting game, but found it difficult to recommend due to finding it frustrating. ![]() Engadget writer Kat Bailey noted that while it got its "hooks" into her, she likely would not have finished it if she was not reviewing it, citing how tedious it can be. Eurogamer writer Martin Robinson praised the game for its experimental nature, noting that while it has flaws such as feeling tedium and obtuse at times, this game is "close to essential." GamesRadar+ 's Giancarlo Saldana was more critical of the game, praising the visuals and soundtrack while considering the battles "tiresome and repetitive" and criticizing it for not being clear. Digitally Downloaded writer Matt Sainsbury felt it was the closest a video game had come to offering a "true Dungeons & Dragons experience on a console." He included it in his list of the best Japanese role-playing games for the Nintendo 3DS. Destructoid writer Chris Carter called it "impressive" despite some issues, calling it "well-crafted" and "unique." Game Informer writer Kyle Hilliard felt that the simplistic approach to RPG mechanics usually helped the game, but felt it also hurt it at times. Jeux Video writer L'avis de Dharn felt that Crimson Shroud was unlike any other game on the 3DS, noting that it is a game expressly designed for a specific niche of player, citing its static backgrounds, tabletop RPG inspiration, and abundant dialogue. He also praised it for its "literal" adaptation of tabletop RPGs. He noted that it was a fairly short story, but due to Matsuno's involvement, it makes it a story worth experiencing. USgamer writer Jeremy Parish counted Crimson Shroud among the best 3DS games. ![]() IGN writer Simon Parkin felt that it was an "acquired taste," but also enjoyed its storytelling. The soundtrack was released through Sakimoto's label Basiscape on June 27, 2012. The game was composed by Hitoshi Sakimoto, who joined the project upon Matsuno's request, along with Mitsuhiro Kaneda, Azusa Chiba, Masaharu Iwata, and Kimihiro Abe. While it was released as a part of a compilation in Japan, the English release split these four into individual releases for the Nintendo 3DS eShop. At the time of its release in 2012, it was the first video game which Matsuno worked on since Final Fantasy XII in 2006. It was published by Level-5 as part of a compilation called Guild01, and Matsuno was given creative freedom to create a project along with other designers working on the Guild series of games. It was released for the Nintendo 3DS on December 13, 2012.Ĭrimson Shroud is based on tabletop role-playing games, using dice rolls to determine outcomes in combat.Ĭrimson Shroud was designed by Yasumi Matsuno. Crimson Shroud is a role-playing video game developed and published by Level-5, with assistance from Nex Entertainment.
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